Today In RE, Robins heard the story of the Nativity, to understand why Christians celebrate Christmas. They retold the Christmas story in the style of a cartoon comic strip.
Here is the one Daisy made.

Today Robins were lucky to visit the Samsung Digital Academy at Harborne Academy where they continued with their Computing lessons learning about debugging – fixing errors in a program.
Mr Whitehouse from the Samsung Digital Academy led the lesson going through some of the SMART e-Safety rules whilst the children tried to fix the errors in Scratch.
The children continue to develop their understanding of Scratch programming today and found the lesson very enjoyable.
Well done Robins.
Year 4 Robins are finishing their Ancient Greek topic this week and have been learning about typical foods that were eaten.
This morning, Robins all made pitta bread which they later enjoyed eating along with grapes, black and green olives, feta cheese, chick peas, figs, wholemeal pitta bread, peppers, cucumber (….and Greek dips!).
Year 4 Robins have today been continuing their understanding of programming by building algorithms with variables and If, Do statements.
The children use a website called ‘Code for Life’ to program a van to drive on a road but wait at traffic lights if the red light appears and move forward if the traffic light is showing green.
The second Robins group today learned about comic strips and how they appeal to children. We looked at features of a comic strip including speech bubbles, thinking bubbles and key characters.
Robins then created their own strips during today’s Computing lesson with Mr Baddhan. They used Comic Life – an iPad app.
Here are some examples of their work.
This week, Robins have been looking at the poem “Please Mrs Butler” by Allan Ahlberg. Before hearing the poem, the class discussed typical questions and conversations heard in class. Then Robins listened to an audio recording of the poet reading his poem which everyone found very amusing. They discussed how he used tone and expression to portray how the teacher and pupil felt. Additionally, they looked at repetition, rhyme and the layout of the poem.
In pairs, children read the poem to practise their “teacher” and “pupil” voices. They all performed in front of the rest class which was really entertaining. Finally, as a whole class Robins recited the poem. The boys spoke in unison (as the pupil) and the girls spoke in unison (as the teacher, Mrs Butler). We hope you enjoy our recording!
Please Mrs Butler
This boy Derek Drew
Keeps copying my work, Miss.
What shall I do?
Go and sit in the hall, dear.
Go and sit in the sink.
Take your books on the roof, my lamb.
Do whatever you think.
Please Mrs Butler
This boy Derek Drew
Keeps taking my rubber, Miss.
What shall I do?
Keep it in your hand, dear.
Hide it up your vest.
Swallow it if you like, love.
Do what you think best.
Please Mrs Butler
This boy Derek Drew
Keeps calling me rude names, Miss.
What shall I do?
Lock yourself in the cupboard, dear.
Run away to sea.
Do whatever you can, my flower.
But don’t ask me
Robins today learned about comic strips and how they appeal to children. We looked at features of a comic strip including speech bubbles, thinking bubbles and key characters.
Robins then created their own strips during today’s Computing lesson with Mr Baddhan. They used Comic Life – an iPad app.
Here are some examples of their work.
Robins enjoyed some Minecraft coding as part of the international ‘Hour of Code’.
The ‘Hour of Code’ is an international event to encourage children to learn about coding. It is the third year Bells Farm have taken part in the event, which the children thoroughly enjoyed.
The Minecraft challenge encourages learning of coding using drag and drop programming blocks, similar to Scratch.
Children can access the ‘Hour of Code’ challenges anytime by going to this website https://hourofcode.com/uk/learn.
Year 4 have been programming their sprites to tell each other knock knock jokes in Scratch. The children added two sprites and then added a background.
Robins also learned about the axis block – learning about the x and y axis of their sprites and program them to start at a specific position on the screen.
They then used the say and wait blocks to create their program.
See examples of their work below.
Sophie-Swain
Cara
Tiffanie