In Art, Robins have been learning about Joe Cornish, a landscape photographer and Ansel Adams.
Today, they learnt about how to use an iPad to capture images. Mr Lo mentioned about focus, brightness and how to use the zoom. He also showed how to ensure the device is held properly to avoid shake.
After taking the photos, Robins learnt how to transfer the photos onto our school shared area wirelessly.
Next week, we look forward to editing them in the style of Joe Cornish or Ansel Adams.
Today, Almost all advertising is created digitally. What makes them effective? How can we use our computing knowledge to create our own promotional advertising?
Robins analysed the features and look forward to using their IT skills to create their own later this month!
In the past couple of lessons, Year 4 Robins have been attempting to create an Etch a Sketch game. They were shown how to program their chosen sprites to use the pen up and down blocks.
Click here to have a go at the Etch a sketch games!!
As a Computational Thinker, Robins have been developing their perseverance in coding.
Year 4 Robins have been programming their sprites to tell each other Knock Knock jokes in Scratch. The children added two sprites and then added a backdrop.
They then used the say and wait blocks to pause between the say block conversation.
Extension: Click here to try the project at home.
In Computing today, Robins developed their programming skills.
variables and the use of selection in programming.
To do this we first reminded ourselves of how selection (conditions and actions) happens in everyday life.
They then read some code containing variables and selection and made a prediction to what the code would do.
Finally, they used the activity, “Rapid Router” to apply their coding skills.
Extension: Click here to access rapid router at home.
Robins are super Digital Citizens who care very much about online safety. On Internet Safety Day they discussed the importance of looking after their health and wellbeing.
First we talked about what electronic devices we used. Examples include
Nintendo Switch, PS4 or Xbox.
Tablet computer / iPad
Personal Computer or Laptop
Smart Speaker such as Alexa
Parents’ mobile phone.
When thinking about the effects of spending too much time on an electronic device the class came up with the following answers
Sammy and Andrew – Spending too much on your Xbox or PlayStation means you might stay up too late and not get enough sleep. Sleep is important for your health.
Imogen – If you spend too much time watching TV or on the computer it might mean you spend less time with your friends. It means you could lose your friends!
Hollie and Amelie – Too much time on electronic devices could be bad for your eyesight. Many in the class also pointed out if you spend too much time on electronics then you are not getting enough exercise to stay healthy.
Click here to read more about limiting screen time
Last week Robins created a table to collect raw data. Pupils created questions like, “What’s your favourite take-away?” “What’s your favourite colour?” ready for today’s lesson.
Today Robins first carried out their data collection and then processed their data using 2Graph. They inputted their raw data to produce information in the form of a bar chart or pie chart. Many took pride in their work and thought about the importance of having a clear title and label for the x/y axis.
Extension: Have a go at using 2graph at home.
Just login through Wonde.
Robins have learnt about Alan Turing, the father of Computing.
They were intrigued how he was a British mathematician and cryptanalyst during the Second World War and was very important as he helped crack enemy codes during the war.
Click here to learn even more about him
In Year 4 pupils have been using a variety of tools to create a program.
This includes Scratch, Blockly and Hopscotch.
Today, pupils reviewed their prior knowledge on using hopscotch to make a character move.
They then explored how to make shapes in hop scotch and recorded down the instructions.
Some pupils quickly realised they could reduce the number of instructions by using a repeating procedure. Well done!
Have an iPad at home? Click here to download Hopscotch.
Using a variety of tools to create a program
The Robins in Year 4 this afternoon had computing. In computing, we were using the application Hopscotch to code a character. We worked in pairs to make the character move, change colour or change size. We used a sequence of instructions to tell the character how to move and what to do.
Mr Lo, set us a challenge to make the character move in a square or rectangular shape. Working together, we managed to complete the challenge! Here are a few videos of our work.
Which coding program do you prefer Scratch or Hopscotch?