Using coordinates in Scratch Knock Knock program

Year 4 have been programming their sprites to tell each other Knock Knock jokes in Scratch. The children added two sprites and then added a background.

Robins also learned about the coordinates block – learning about the x and y axis of their sprites and program them to start at a specific position on the screen.

They then used the say and wait blocks to create their program.

See some examples of their work below.

Katie

Niah

Kennie

Elliott

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.