During Computing, Year 4 Robins have been creating two player car racing games in Scratch.
First the children had to create a racing track using the paint tool. They then inserted two car sprites for player 1 and player 2. Once the cars were inserted, the children started to program each car. The important thing was to use the motion blocks and assign keys to move the cars around. They also had to think about the start coordinates for when a car touches the red fence, it took the player back to the start of the game.
The children will finish off by adding variables, which will be used to score each time a car completes a lap.
Robins are close to finishing their games and we’ll have a few examples on our blog next week.