Category Archives: Computing

Being an “upstander”

This week Year 4 Robins have been taking part in Safer Internet Week with alot of learning through lessons and assemblies.

Today Robins discussed their understanding and thought of examples of what a bystander is. Afterwards, they learnt all about being an “upstander” and discussed how to be one.

In groups they looked at some examples of scenarios which could occur using technology such as text conversations and forwarding of photos and emojis. Children learnt how upstanders deal with situations positively.

Mrs Knipe came into class at the end of the session and Sophie Memory explained to her what the class had learnt.

Debugging an e-Safety game in Scratch

Today Robins were lucky to visit the Samsung Digital Academy at Harborne Academy where they continued with their Computing lessons learning about debugging – fixing errors in a program.

Mr Whitehouse from the Samsung Digital Academy led the lesson going through some of the SMART e-Safety rules whilst the children tried to fix the errors in Scratch.

The children continue to develop their understanding of Scratch programming today and found the lesson very enjoyable.

Well done Robins.

Creating comic strips #2

The second Robins group today learned about comic strips and how they appeal to children. We looked at features of a comic strip including speech bubbles, thinking bubbles and key characters.

Robins then created their own strips during today’s Computing lesson with Mr Baddhan. They used Comic Life – an iPad app.

Here are some examples of their work.

Creating comic strips #1

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Robins today learned about comic strips and how they appeal to children. We looked at features of a comic strip including speech bubbles, thinking bubbles and key characters.

Robins then created their own strips during today’s Computing lesson with Mr Baddhan. They used Comic Life – an iPad app.

Here are some examples of their work.

Minecraft ‘Hour of Code’

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Robins enjoyed some Minecraft coding as part of the international ‘Hour of Code’.

The ‘Hour of Code’ is an international event to encourage children to learn about coding. It is the third year Bells Farm have taken part in the event, which the children thoroughly enjoyed.

The Minecraft challenge encourages learning of coding using drag and drop programming blocks, similar to Scratch.

Children can access the ‘Hour of Code’ challenges anytime by going to this website https://hourofcode.com/uk/learn.

Knock knock jokes in Scratch

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Year 4 have been programming their sprites to tell each other knock knock jokes in Scratch. The children added two sprites and then added a background.

Robins also learned about the axis block – learning about the x and y axis of their sprites and program them to start at a specific position on the screen.

They then used the say and wait blocks to create their program.

See examples of their work below.

Sophie-Swain

Cara

Tiffanie

Algorithms and debugging in Hopscotch

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During the first Computing lesson with Mr Baddhan today, Robins used an iPad app called Hopscotch, where they learned how to program characters to perform an action using instructions.

The children explored the app initially, then used their previous programming knowledge to move characters around the screen. The children showed good understanding of building algorithms and Mr Baddhan was pleased to see children adding different algorithms to different characters. They also showed their knowledge to debug their code to fix mistakes.

Greek detectives

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Year 4 Robins received a request from Larry who is the nightwatchman at the museum!

He explained he had an important job and was in charge of the priceless Ancient Greek antiquities. However, there had been an accident… so he needed the class to help piece the pots back together!

In teams, Robins eagerly pieced the pots back together and discovered each one had a different picture on.
Next, the children had to consider what was happening in the picture and then explain what they thought this told us about Ancient Greeks. We discussed this is how historians and archaeologists find out about life in the past.

In their next lesson, Robins were able to use their computing skills and use the internet to research each different type of pot and find out what each one was used for.

Larry was really impressed with all their hard work – “Good job Robins!”

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