Category Archives: Computing

Programming using Kodu

Year 4 Robins have today been getting familar with programming using Kodu – a 3D game developing platform.

The children were asked to explore the program and see if they could insert a Rover to move around and collect coins. The coins should vanish once the Rover bumps into them. Points should also be awarded when each coin is collected.

Children were asked to add an apple to their games to take off points when the Rover bumps into them.

Some of the children grasped today’s task and really enjoyed Kodu. Robins will continue with their game making on Friday.

Creating Etch a Sketch using Scratch

In the past couple of lessons, Year 4 Robins have been attempting to create an Etch a Sketch game. They were shown how to program their chosen sprites to use the pen up and down blocks. They were asked to create two shapes; a square and a rectangle.

Some children were then able to press different keys to change the pen colour and also change the backdrop.

Here are some of their finished games.

Megan

Naly

Evie

Elliott

Sophie’s homework online safety program

Sophie has attempted to create a program about online safety which also contains an important message of not sharing photos to strangers.

Mr Baddhan and Miss Edwards were delighted at Sophie’s dedication to work on this program at home with the help from her dad.

Mr Baddhan has awarded a certificate to Sophie for showing such positive creativity skills using Scratch.

Try Sophie’s program below and let her know what you think of it by leaving a comment below.

Using coordinates in Scratch Knock Knock program

Year 4 have been programming their sprites to tell each other Knock Knock jokes in Scratch. The children added two sprites and then added a background.

Robins also learned about the coordinates block – learning about the x and y axis of their sprites and program them to start at a specific position on the screen.

They then used the say and wait blocks to create their program.

See some examples of their work below.

Katie

Niah

Kennie

Elliott

Scratch basics

For the next few weeks, Year 4 Robins will be with Mr Baddhan taking part in Computing lessons.

Today’s lesson was to refresh the children on the basics of Scratch. They reminded themselves of the motion blocks, event blocks and sound blocks.

Mr Baddhan was very pleased with the amount of knowledge in Scratch Robins have remembered.

Game making in Kodu

Year 4 Robins have today been getting familar with programming using Kodu – a 3D game developing platform.

The children were asked to explore the program and see if they could insert a Rover to move around and collect coins. The coins should vanish once the Rover bumps into them. Points should also be awarded when each coin is collected.

Some of the children grasped today’s task and really enjoyed Kodu.

Our finished two player car racing games

Year 4 Robins have completed their two player car racing games in Scratch.

The children have shown some fantastic understanding of the event and motion blocks, some even using variables to count each lap.

Controls
Press spacebar key to start the game.

Player 1 controls are – Up arrow, Down arrow, Left arrow and Right arrow keys.
Player 2 controls are – W, A, S, D keys to move the car.

Try some of their games below.

Anastasya

Dalila

Ewan

Nadine

Miranda and Khaltum

Two player car racing games

During Computing, Year 4 Robins have been creating two player car racing games in Scratch.

First the children had to create a racing track using the paint tool. They then inserted two car sprites for player 1 and player 2. Once the cars were inserted, the children started to program each car. The important thing was to use the motion blocks and assign keys to move the cars around. They also had to think about the start coordinates for when a car touches the red fence, it took the player back to the start of the game.

The children will finish off by adding variables, which will be used to score each time a car completes a lap.

Robins are close to finishing their games and we’ll have a few examples on our blog next week.