Category Archives: Computing

Online risks

As part of anti-bullying week Year 4 have been discussing online safety. They watched a number of short clips all based around the adventures of Kara, Winston and the SMART Crew. After each clip the class shared their thoughts about what they had just watched. Here are some of their ideas below:

Two player car racing games

During the last couple of lessons in Computing with Mr Baddhan, Year 4 Robins have been creating two player car racing games in Scratch.

The children have shown some fantastic understanding of the event and motion blocks, some even using variables to count each lap.

Controls
Press spacebar key to start the game.

Player 1 controls are – Up arrow, Down arrow, Left arrow and Right arrow keys.
Player 2 controls are – W, A, S, D keys to move the car.

Try some of their games below.

Lexi

Sophie

Megan

Online safety comic strips

In the last couple of Computing lessons, Year 4 Robins have been learning about features of a comic strip. They said the following features were important; design, colour, speech bubbles, thinking bubbles and key characters.

Robins then created a comic strip based on online safety – being an upstander or respect on the internet.

The app children used was Comic Life on the iPads.

Creating shapes in Hopscotch

During Computing with Mr Baddhan today, Robins used an iPad app called Hopscotch, where they learned how to program characters to perform an action using instruction blocks.

The app allows children to insert various programming blocks including motion, drawing and repetition.

Mr Baddhan asked the children to build a code to create three shapes; a square, rectangle and a triangle.

The triangle was the most challenging shapre to create however some of the children guessed the angle required for a triangle was 120 degrees repeated three times.

Programming using Kodu

Year 4 Robins have today been getting familar with programming using Kodu – a 3D game developing platform.

The children were asked to explore the program and see if they could insert a Rover to move around and collect coins. The coins should vanish once the Rover bumps into them. Points should also be awarded when each coin is collected.

Children were asked to add an apple to their games to take off points when the Rover bumps into them.

Some of the children grasped today’s task and really enjoyed Kodu. Robins will continue with their game making on Friday.

Creating Etch a Sketch using Scratch

In the past couple of lessons, Year 4 Robins have been attempting to create an Etch a Sketch game. They were shown how to program their chosen sprites to use the pen up and down blocks. They were asked to create two shapes; a square and a rectangle.

Some children were then able to press different keys to change the pen colour and also change the backdrop.

Here are some of their finished games.

Megan

Naly

Evie

Elliott

Sophie’s homework online safety program

Sophie has attempted to create a program about online safety which also contains an important message of not sharing photos to strangers.

Mr Baddhan and Miss Edwards were delighted at Sophie’s dedication to work on this program at home with the help from her dad.

Mr Baddhan has awarded a certificate to Sophie for showing such positive creativity skills using Scratch.

Try Sophie’s program below and let her know what you think of it by leaving a comment below.

Using coordinates in Scratch Knock Knock program

Year 4 have been programming their sprites to tell each other Knock Knock jokes in Scratch. The children added two sprites and then added a background.

Robins also learned about the coordinates block – learning about the x and y axis of their sprites and program them to start at a specific position on the screen.

They then used the say and wait blocks to create their program.

See some examples of their work below.

Katie

Niah

Kennie

Elliott

Scratch basics

For the next few weeks, Year 4 Robins will be with Mr Baddhan taking part in Computing lessons.

Today’s lesson was to refresh the children on the basics of Scratch. They reminded themselves of the motion blocks, event blocks and sound blocks.

Mr Baddhan was very pleased with the amount of knowledge in Scratch Robins have remembered.

Game making in Kodu

Year 4 Robins have today been getting familar with programming using Kodu – a 3D game developing platform.

The children were asked to explore the program and see if they could insert a Rover to move around and collect coins. The coins should vanish once the Rover bumps into them. Points should also be awarded when each coin is collected.

Some of the children grasped today’s task and really enjoyed Kodu.